Polygon Dash
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This is the complete list of members for GameObject, including all inherited members.
AddComponent(ComponentType T)(IComponent component) | GameObject | inline |
AddScript(ScriptType T)(ComponentScript component) | GameObject | inline |
GetComponent(ComponentType type) | GameObject | inline |
GetID() const | GameObject | inline |
GetName() const | GameObject | inline |
GetScript(ScriptType type) | GameObject | inline |
IsActive() | GameObject | inline |
IsEnabled() | GameObject | inline |
mActive | GameObject | |
mComponents (defined in GameObject) | GameObject | protected |
mScripts (defined in GameObject) | GameObject | protected |
Render(SDL_Renderer *renderer, SDL_Rect *camera) | GameObject | inline |
SetActive(bool active) | GameObject | inline |
SetEnabled(bool enabled) | GameObject | inline |
this(string name) | GameObject | inline |
Update() | GameObject | inline |
~this() (defined in GameObject) | GameObject | inline |