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Polygon Dash
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This is the complete list of members for GameObject, including all inherited members.
| AddComponent(ComponentType T)(IComponent component) | GameObject | inline |
| AddScript(ScriptType T)(ComponentScript component) | GameObject | inline |
| GetComponent(ComponentType type) | GameObject | inline |
| GetID() const | GameObject | inline |
| GetName() const | GameObject | inline |
| GetScript(ScriptType type) | GameObject | inline |
| IsActive() | GameObject | inline |
| IsEnabled() | GameObject | inline |
| mActive | GameObject | |
| mComponents (defined in GameObject) | GameObject | protected |
| mScripts (defined in GameObject) | GameObject | protected |
| Render(SDL_Renderer *renderer, SDL_Rect *camera) | GameObject | inline |
| SetActive(bool active) | GameObject | inline |
| SetEnabled(bool enabled) | GameObject | inline |
| this(string name) | GameObject | inline |
| Update() | GameObject | inline |
| ~this() (defined in GameObject) | GameObject | inline |