Polygon Dash
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This is the complete list of members for SceneNode, including all inherited members.
addChild(SceneNode node) | SceneNode | inline |
children | SceneNode | |
Find(string targetName) | SceneNode | inline |
gameObject | SceneNode | |
name | SceneNode | |
parent | SceneNode | |
Render(SDL_Renderer *renderer, SDL_Rect *camera, bool ignore_player=false) | SceneNode | inline |
this(string name, GameObject gameObject=null) | SceneNode | inline |
Update() | SceneNode | inline |