A loaded sound artifact.
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| this (string audioFilePath, int volume=MIX_MAX_VOLUME) |
| Load a .wav file into memory.
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| ~this () |
| Destroy loaded .wav file.
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Mix_Chunk * | mSound |
| The loaded sound chunk.
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A loaded sound artifact.
Not intended to be called outside of AudioManager.
- See also
- AudioManager
◆ this()
AudioResource::this |
( |
string | audioFilePath, |
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int | volume = MIX_MAX_VOLUME ) |
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inline |
Load a .wav
file into memory.
- Parameters
-
audioFilePath | the path to the .wav file. |
volume | the volume scale to apply to the loaded waveform. |
The documentation for this struct was generated from the following file: