Polygon Dash
Loading...
Searching...
No Matches
ComponentCollision Member List

This is the complete list of members for ComponentCollision, including all inherited members.

CheckForFloorCollision(GameObject other, const SDL_Rect *camera)ComponentCollisioninline
HandleCollision(GameObject collidee, const SDL_Rect *camera)ComponentCollisioninline
mIsActiveComponentCollision
mJumpComponentCollision
mTransformComponentCollision
Render(SDL_Renderer *renderer, SDL_Rect *camera)ComponentScriptinline
rotateRect(SDL_Rect rect, float angle, SDL_Rect box)ComponentCollisioninline
this(size_t owner, ComponentTransform transform, ComponentPlayerInputJump jump, bool *isActive)ComponentCollisioninline
ComponentScript::this(size_t id)ComponentScriptinline
Update()ComponentCollisioninlinevirtual