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Polygon Dash
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Control a given component of a GameObject. More...
Public Member Functions | |
| this (size_t id) | |
| Store the owner id. | |
| abstract override void | Update () |
| Update internal state of the script. | |
| override void | Render (SDL_Renderer *renderer, SDL_Rect *camera) |
| Render the given script. | |
Public Member Functions inherited from IComponent | |
Control a given component of a GameObject.
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inline |
Render the given script.
Implements IComponent.
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pure virtual |
Update internal state of the script.
Implements IComponent.
Implemented in ComponentBounce, ComponentCollision, ComponentParallaxScroll, ComponentPlayerInputJump, ComponentPlayerMovement, ComponentTextMouseClick, and ComponentTransformMouseClick.