Polygon Dash
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This is the complete list of members for ComponentPlayerInputJump, including all inherited members.
ceilingLevel | ComponentPlayerInputJump | |
groundLevel | ComponentPlayerInputJump | |
isGravityFlipped | ComponentPlayerInputJump | |
isGrounded | ComponentPlayerInputJump | |
jumpStrength | ComponentPlayerInputJump | |
jumpVelocity | ComponentPlayerInputJump | |
maxVelocity | ComponentPlayerInputJump | |
mRender | ComponentPlayerInputJump | |
mTransform | ComponentPlayerInputJump | |
PreviewNextHeight() | ComponentPlayerInputJump | inline |
Render(SDL_Renderer *renderer, SDL_Rect *camera) | ComponentScript | inline |
ResetGrounded() | ComponentPlayerInputJump | inline |
rotationSpeed | ComponentPlayerInputJump | |
StopJump(int landHeight) | ComponentPlayerInputJump | inline |
this(size_t owner, ComponentTransform transform, ComponentRender render) | ComponentPlayerInputJump | inline |
ComponentScript::this(size_t id) | ComponentScript | inline |
Update() | ComponentPlayerInputJump | inlinevirtual |