Polygon Dash
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IComponent Interface Reference

Control a given component of a GameObject. More...

Inheritance diagram for IComponent:
ComponentAnimation ComponentAttempt ComponentRender ComponentScript ComponentTextRenderer ComponentTransform ComponentBounce ComponentCollision ComponentParallaxScroll ComponentPlayerInputJump ComponentPlayerMovement ComponentTextMouseClick ComponentTransformMouseClick

Public Member Functions

void Update ()
 Update internal state of the component.
 
void Render (SDL_Renderer *renderer, SDL_Rect *camera)
 Render the given component.
 

Detailed Description

Control a given component of a GameObject.

See also
GameObject

Member Function Documentation

◆ Render()

void IComponent::Render ( SDL_Renderer * renderer,
SDL_Rect * camera )

◆ Update()


The documentation for this interface was generated from the following file: